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Comments
Tis a nice flame, though it seems somewhat dispersed. How did you achieve it in max? I do flames through photoshop.
Ah, nice wireframe blend. Good work. The green 2d is a little garish though. I think it probably would have looked better in a soft grey on dark grey background.
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we make our world significant by the courage of our questions and by the depth of our answers - sagan
The flames were created using a super spray particle system using facing particles a particle age material was applied to the diffuse channel with a noise material on each channel. A opacity map was applied to the particle syste as well with a radial gradient map and a "cloud like" material was applied to the central gradient channel. A LOT of tweaking was required.
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